How To Write Programs For Nintendo Ds

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We’d bet everyone reading this article has played a game on an emulator at some time or another. And you may have a base idea of how those emulators work. But we’d wager the vast majority of you are clueless about the actual implementation of game emulators (we know we are). But that has all changed after seeing this demonstration of how [Bisqwit] wrote his own NES emulator. The description doesn’t cover anything more than the basics of writing code that emulates the NES CPU hardware itself. But it’s presented in such a way that makes it quite easy to understand for anyone who has a basic knowledge of programming. He starts with a switch statement for handling the processor’s opcodes and then moves through piece by piece showing how he refined his code to make it work while keeping it readable. We think this is a great teaching method and appreciate the time he put into producing this tutorial.

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The explanation starts about 4:22 into the video which is embedded after the break. You’ll also find the first two demo videos there. Those involve mostly fast-motion text editing of the emulator coding process with some gameplay tests at the end of the second video.

Feb 16, 2008  For reference, devkitPro is the development tool chain with the DS-specific devkitARM, PAlib is a simple add-on library and DS Game Maker is an interface for these so you can make games without having to learn. Nintendo DS homebrew software is unofficial software written for the Nintendo DS by hobbyist programmers, versus software written by a game production company or corporation using the official development tools from Nintendo. Homebrew software is typically used on the DS via third-party rewritable game cartridges, SD cards, emulators, or rewritten game cards.

How To Write Programs In Java

Explaining how to emulate CPU operations (jump to 4:22)

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Emulator programming & Demo:

[via Reddit]

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